While playing a game, press [Ctrl] + [Alt] + ~ to display the console window. Then, enter one of the following codes to activate the corresponding cheat function:
| Result | Cheat Code |
| God mode [Note] | god |
| Full weapons and ammunition | give all |
| All keys | give keys |
| No clipping | noclip |
| Machine gun | give weapon_machinegun |
| Shotgun | give weapon_shotgun |
| Plasmagun | give weapon_plasmagun |
| BFG | give weapon_bfg |
| Chainsaw | give weapon_chainsaw |
| Rocket launcher | give weapon_rocketlauncher |
| Spawn indicated item | give [item name] |
| Ignored by most enemies | notarget |
| Game benchmark | benchmark |
| Skip to last level | doomhell |
| Freeze everything on screen | freeze |
| Save demo in .AVI format | avidemo |
| Display graphics card details | gfxinfo |
| Show framerate | com_drawfps 1 |
| Classic 1995 version | give doom95 |
| Display game status | status |
| Play indicated map | map [map name] |
| Spawn indicated model | spawn [monster name] |
| Benchmark test | timedemo demo1.demo |
| Set gamma level | r_gamma [0-3] |
| Set brightness level | r_brightness [number] |
| Toggle sound level display | s_showlevelmeter 1 |
| Set sound volume; default is 0 | s_volume_db [number] |
| Toggle hit % to HUD | g_showprojectilepct 1 |
| Exit game | quit |
| Unknown | _use |
| Unknown | _moveright |
| Unknown | _moveleft |
| Unknown | _movedown |
| Unknown | _forward |
| Unknown | _back |
| Unknown | _right |
| Unknown | _left |
| Unknown | _lookdown |
| Unknown | _lookup |
| Unknown | _attack |
| Unknown | _moveup |
| Unknown | _speed |
| Unknown | _strafe |
| Unknown | _button7 |
| Unknown | _button6 |
| Unknown | _button5 |
| Unknown | _button4 |
| Unknown | _button3 |
| Unknown | _button2 |
| Unknown | _button1 |
| Unknown | _button0 |
| Unknown | aasstats |
| Unknown | addarrow |
| Unknown | addline |
| Unknown | blinkline |
| Unknown | bindlist |
| Unknown | bind |
| Unknown | centerview |
| Unknown | compressdemo |
| Unknown | connect |
| Unknown | clearlights |
| Unknown | condump |
| Unknown | clear |
| Unknown | cvar_restart |
| Unknown | cvarlist |
| Unknown | combinecubeimages |
| Unknown | crash |
| Unknown | collisionmodelinfo |
| Unknown | dirtyfeet |
| Unknown | dir |
| Unknown | demoshot |
| Unknown | disconnect |
| Unknown | dmap |
| Unknown | echo |
| Unknown | envshot |
| Unknown | exec |
| Unknown | exportmodels |
| Unknown | editsounds |
| Unknown | editlight |
| Unknown | editor |
| Unknown | error |
| Unknown | fillrate |
| Unknown | flashlight |
| Unknown | focussoundseditor |
| Unknown | game_memory |
| Unknown | in_restart |
| Unknown | kill |
| Unknown | killragdolls |
| Unknown | killmoveables |
| Unknown | killmonsters |
| Unknown | keeptestmodel |
| Unknown | listmodels |
| Unknown | listskins |
| Unknown | listmaterials |
| Unknown | listimages |
| Unknown | listmodes |
| Unknown | listlightdefs |
| Unknown | listentitydefs |
| Unknown | listmonsters |
| Unknown | listentities |
| Unknown | listthreads |
| Unknown | listsounds |
| Unknown | listanims |
| Unknown | listcollisionmodels |
| Unknown | listlines |
| Unknown | listvertexcache |
| Unknown | modulatelights |
| Unknown | noclip |
| Unknown | notarget |
| Unknown | nextanim |
| Unknown | overlaygui |
| Unknown | path |
| Unknown | poplight |
| Unknown | parsewait |
| Unknown | printshader |
| Unknown | printmode |
| Unknown | playdemo |
| Unknown | playcmddemo |
| Unknown | playermodel |
| Unknown | prevanim |
| Unknown | reload |
| Unknown | reloadsounds |
| Unknown | reloadsoundshaders |
| Unknown | reloadfx |
| Unknown | reloadanims |
| Unknown | reexportmodels |
| Unknown | removeline |
| Unknown | runreach |
| Unknown | runaas |
| Unknown | recordcmddemo |
| Unknown | recorddemo |
| Unknown | recordcmddemo |
| Unknown | recorddemo |
| Unknown | renderbumpflat |
| Unknown | renderbump |
| Unknown | roq |
| Unknown | reloadguis |
| Unknown | reset |
| Unknown | regenerateworld |
| Unknown | reloadimages |
| Unknown | reloadshaders |
| Unknown | reloadmodels |
| Unknown | script |
| Unknown | reloadentitydefs |
| Unknown | s_musictrack |
| Unknown | s_cacheinvalidate |
| Unknown | s_cacheinfo |
| Unknown | s_restart |
| Unknown | seta |
| Unknown | set |
| Unknown | setviewpos |
| Unknown | setstepgamma |
| Unknown | setu |
| Unknown | sets |
| Unknown | sizedown |
| Unknown | sizeup |
| Unknown | screenshot |
| Unknown | spawnserver |
| Unknown | stoprecording |
| Unknown | say |
| Unknown | testtrace |
| Unknown | testimage |
| Unknown | testshader |
| Unknown | testbump |
| Unknown | testlight |
| Unknown | touchfx |
| Unknown | touchgui |
| Unknown | touchfile |
| Unknown | toggle |
| Unknown | testsimd |
| Unknown | touchmaterial |
| Unknown | testfx |
| Unknown | touchsound |
| Unknown | listsoundshaders |
| Unknown | touchparticle |
| Unknown | testdamage |
| Unknown | testblend |
| Unknown | testanim |
| Unknown | testparticle |
| Unknown | testmodel |
| Unknown | testwipe |
| Unknown | testgui |
| Unknown | testmap |
| Unknown | touchskin |
| Unknown | touchmodel |
| Unknown | unbind |
| Unknown | unbindall |
| Unknown | vid_restart |
| Unknown | vstr |
| Unknown | writeconfig |
| Unknown | writeprecache |
| Unknown | weapon |
| Unknown | weapnext |
| Unknown | where |
| Unknown | weapprev |
| Unknown | weaponsplat |
Use one of the following values with the "map [map name]" code:
| Result | Map name |
| Administration | admin.map |
| Alpha Labs Sector 1 | alpha1.map |
| Alpha Labs Sector 2 | alpha2.map |
| Alpha Labs Sector 3 | alpha3.map |
| Alpha Labs Sector 4 | alpha4.map |
| Caverns Area 1 | caverns1.map |
| Caverns Area 2 | caverns2.map |
| Communications Transfer | commout.map |
| Communications | communications.map |
| CPU Complex | cpu1.map |
| Central Processing | cpuboss.map |
| Delta Labs Level 1 | delta1.map |
| Delta Labs Level 2A | delta2a.map |
| Delta Labs Level 2B | delta2b.map |
| Delta Labs Level 3 | delta3.map |
| Delta Labs Level 4 | delta4.map |
| Delta Complex | delta5.map |
| EnPro Plant | enpro.map |
| Hell | hell.map |
| Primary Excavation | hellhole.map |
| Mars City 1 | marscity1.map |
| Mars City 2 | marscity2.map |
| Mars City Underground | mcunderground.map |
| Monorail | monorail.map |
| Monorail Skybridge | recycling1.map |
| Recycling Sector 2 | recycling2.map |
| Site 3 | site3.map |
Additionally, the following test maps can be extracted from the pak000.pk4 file and played with the corresponding console command:
- map testmaps/test_lotsaimps.map
- map testmaps/test_box.map
- map testmaps/test_boxstack.map
- map testmaps/test_box.map
Use one of the following values with the "spawn [monster name]" code:
| Result | Monster name |
| Cyberdemon | monster_boss_cyberdemon |
| Guardian | monster_boss_guardian |
| Guardian's Seeker | monster_boss_guardian_seeker |
| Sabaoth | monster_boss_sabaoth |
| Vagary | monster_boss_vagary |
| Archvile | monster_demon_archvile |
| Cherub | monster_demon_cherub |
| Hellknight | monster_demon_hellknight |
| Imp | monster_demon_imp |
| Maggot | monster_demon_maggot |
| Mancubus | monster_demon_mancubus |
| Pinky | monster_demon_pinky |
| Revenant | monster_demon_revenant |
| Tick | monster_demon_tick |
| Trite | monster_demon_trite |
| Wraith | monster_demon_wraith |
| Zombie wth flashlight | monster_zombie_ maint_flashlight |
| Flaming Zombie | monster_zombie_bernie |
| Commando Zombie | monster_zombie_commando |
| Commando Zombie with chaingun | monster_zombie_commando_cgun |
| Fat Zombie with wrench | monster_zombie_fat_wrench |
| Fat Zombie | monster_zombie_fat2 |
| Zombie in jumpsuit | monster_zombie_jumpsuit |
| Zombie eating | monster_zombie_jumpsuit_eating |
| Zombie in labcoat | monster_zombie_labcoat |
| Zombie missing limb | monster_zombie_limb |
| Zombie | monster_zombie_maint |
| Bald zombie | monster_zombie_maint_bald |
| Zombie with no jaw | monster_zombie_maint_nojaw |
| Skinny zombie | monster_zombie_maint_skinny |
| Zombie with Wrench | monster_zombie_maint_wrench |
| Zombie | monster_zombie_maint2 |
| Zombie with a pipe | monster_zombie_pipe |
| Chainsaw zombie | monster_zombie_sawyer |
| Skinny zombie | monster_zombie_skinny |
| Bloody mouthed zombie | monster_zombie_suit_bloodymouth |
| Headless zombie | monster_zombie_suit_neckstump |
| Skinny zombie in suit | monster_zombie_suit_skinny |
| Bald Zombie in T-shirt | monster_zombie_tshirt_bald |
| Zombie in T-shirt | monster_zombie_tshirt_blown |
| Z-sec Zombie with machine gun | monster_zombie_zsec_machinegun |
| Z-sec Zombie with pistol | monster_zombie_zsec_pistol |
| Z-sec Zombie with shield | monster_zombie_zsec_shield |
| Z-sec Zombie with shotgun | monster_zombie_zsec_shotgun |
Use one of the following values with the "spawn [name]" code:
| Result | Name |
| Adrenaline | powerup_adrenaline |
| Megahealth | powerup_megahealth |
| Invisibility | powerup_invisibility |
Use one of the following values with the "give [item name]" code:
- pda admin_banks
- pda admin_dorweiler
(download videodisc with content)- pda admin_moses
- pda admin_simons
- pda alphalabs1_berger
- pda alphalabs1_krietman
- pda alphalabs1_lipsitz
- pda alphalabs1_smith
- pda alphalabs2_chin
- pda alphalabs2_connors
- pda alphalabs3_abrams
- pda alphalabs3_lamia
- pda alphalabs3_nelson
- pda alphalabs3_poota
- pda alphalabs4_kaczynski
- pda caverns1_cody
- pda comm1_blake
- pda comm1_finch
- pda comm1_wolfe
- pda comm1_wolfe
- pda commoutside_holiday
- pda commoutside_ridge
- pda cpu_bates
- pda cpu_haskell
- pda cpuboss_tooloose
- pda delta1_mora
- pda delta1_price
- pda delta2a_cinders
- pda delta2a_raleigh
- pda delta2a_wilson
- pda delta2b_bullman
- pda delta2b_erikson
- pda delta2b_mcneil
- pda delta2b_stemmons
- pda delta3_cerano
- pda delta3_lee
- pda delta3_shultz
- pda delta4_gilbert
- pda delta5_jackson
- pda delta5_swann
- pda enpro_chasar
- pda enpro_hammer
- pda enpro_raad
- pda hell_garlick
- pda hell_hebert
- pda marscity2_caseon
- pda marscity2_duncan
- pda marscity2_stanton
- pda marscity2_tyson
- pda mc1_berneche
- pda mcunderground_baston
- pda mcunderground_delahue
- pda mcunderground_ryan
- pda mcunderground_young
- pda monorail_cullen
- pda monorail_harding
- pda monorail_hollies
- pda monorail_ross
- pda recycling1_garza
- pda recycling1_sadowayj
- pda recycling2_johnson
- pda recycling2_moen
- pda site3_davis
- pda site3_rogers
- video bfg
- video chaingun
- video demon_museum
- video epd
- video hydrocon
- video ian_report
- video ipn_news
- video mfs
- video plasmagun
- video recycling
- video soulcube
- video tablets
- pda admin_dorweiler
Enter one of the following codes to activate the corresponding cheat function:
| Result | Cheat Code |
| God mode | god |
| Disable AI (non-functioning) | notarget |
| No clipping mode | noclip |
| Shotgun | give weapon_shotgun |
| Machine gun | give weapon_machinegun |
| Plasma gun | give weapon_plasmagun |
| BFG | give weapon_bfg |
| Rocket launcher | give weapon_rocketlauncher |
| Chainsaw | give weapon_chainsaw |
+ نوشته شده در پنجشنبه پانزدهم بهمن 1383ساعت 11:15  توسط p.s
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